I don't think we'd change that for gremlin.sh. The :install command is
sufficient imo. If no one has better ideas for -i on gremlin.sh I'm going
to stick with that.

On Mon, Apr 18, 2016 at 11:05 AM, Jason Plurad <plur...@gmail.com> wrote:

> > do you feel really strongly about using something different?
>
> No, just pointing out the inconsistency, unless you think you'll add the
> ability to install Gremlin plugins via the command line for the console
> also.
>
> On Mon, Apr 18, 2016 at 11:01 AM, Stephen Mallette <spmalle...@gmail.com>
> wrote:
>
> > > gremlin-server.sh uses -i to install plugins, so I'd pick a different
> > flag here.
> >
> > dah...that stinks. groovy uses -e and python is -i. since we'd already
> used
> > -e i figured that -i would at least match python. hard to do better than
> -i
> > for gremlin.sh as it's quite memorable for being "interactive mode". it's
> > so good, i'd almost ignore the fact that gremlin-server.sh provides
> > different meaning to it. anyone have other ideas for what it could be?
> > jason do you feel really strongly about using something different?
> >
> > > 3.1.3? This isn't considered a breaking change?
> >
> > no - i think it can be done to be backward compatible. if i find it can't
> > i'll make sure it happens in 3.2.1.
> >
> > On Mon, Apr 18, 2016 at 10:53 AM, Jason Plurad <plur...@gmail.com>
> wrote:
> >
> > > > 3. Add support for bin/gremlin.sh -i init.groovy
> > >
> > > gremlin-server.sh uses -i to install plugins, so I'd pick a different
> > flag
> > > here.
> > >
> > > > I plan to experiment on these changes in the coming days for 3.1.3
> > >
> > > 3.1.3? This isn't considered a breaking change?
> > >
> > > -- Jason
> > >
> > >
> > > On Sun, Apr 17, 2016 at 9:35 AM, Stephen Mallette <
> spmalle...@gmail.com>
> > > wrote:
> > >
> > > > We currently have a couple ways to pass files to Gremlin Console for
> > > > execution. We have:
> > > >
> > > > bin/gremlin.sh init.groovy
> > > >
> > > > and
> > > >
> > > > bin/gremlin.sh -e exec.groovy
> > > >
> > > > where the first one executes an initialization script for the console
> > and
> > > > then leaves the console open (unless there is a failure in executing
> > the
> > > > script) and the the second executes a script through the
> ScriptExecutor
> > > and
> > > > takes arguments that configure the script.
> > > >
> > > > Both have their uses, but ScriptExecutor and -e are a hold-over from
> > > > TinkerPop 2.x and they introduce a bit of an incongruity where a
> script
> > > > that will run for the first command may not work when used with -e.
> > > > ScriptExecutor is a wrapper for a standalone
> GremlinGroovyScriptEngine
> > > and
> > > > therefore does not allow console commands to be executed. So if your
> > > > exec.groovy contained:
> > > >
> > > > :remote connect tinkerpop.server conf/remote.yaml
> > > > :> 1 + 1
> > > >
> > > > because you were doing some automation with Gremlin and wanted to
> > > execute a
> > > > remote script, you will get a failure.  I think we have a fair bit of
> > > room
> > > > for improvement here and as of Groovy 2.4.x there are some changes in
> > > > groovysh that will allow us to drop some of our own internal code for
> > > doing
> > > > these kinds of things.
> > > >
> > > > I'd basically propose that we:
> > > >
> > > > 1. Deprecate support for ScriptExecutor - it's too confusing to have
> > > these
> > > > scripts execute in different ways through gremlin.sh.
> > > > 2. Deprecate support of bin/gremlin.sh init.groovy (stop encouraging
> > this
> > > > usage pattern)
> > > > 3. Add support for bin/gremlin.sh -i init.groovy which does the same
> > > thing
> > > > as (2) and does not exit the console on failure. That would allow a
> > user
> > > to
> > > > work with their console session up to the point of failure.
> > > > 4. Improve support for bin/gremlin.sh -e exec.groovy to no longer use
> > > > ScriptExecutor and execute scripts directly in the console for
> > automation
> > > > purposes.
> > > > 5. Add some other options to control output to the console so that
> you
> > > > could do bin/gremlin.sh -q -e exec.groovy which would execute in a
> > quiet
> > > > mode with no output, for example.
> > > > 6. Groovy's shell lets you do groovysh script1.groovy script2.groovy,
> > > > script3.groovy..... We could do something like that too if we wanted,
> > but
> > > > we currently allow for something Groovy's shell does not: script
> > > arguments.
> > > > I suppose we could do the multi-file thing and have some syntax for
> > > passing
> > > > command line arguments. maybe like: bin/gremlin.sh -e script1.groovy
> > > > [argument1 argument2] script2.groovy [arg1] - I don't think we could
> do
> > > > this without a breaking change though, so perhaps we worry about this
> > for
> > > > 3.3.x whenever we get around to working on that.
> > > >
> > > > I plan to experiment on these changes in the coming days for 3.1.3.
> > > Please
> > > > let me know if there are other thoughts on this matter.
> > > >
> > >
> >
>

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