We build our company product with MSVC and g++ and haven't had any serious 
template problems that were due to compiler issues (we have an issue where 
there is what *I* consider a bug in the template language specification for 
which MSVC has a workaround but that's not really a compiler problem). The 
entire STL depends on templates and is required for all conforming C++ 
compilers. I don't see compatibility being a real issue.

Saturday, December 3, 2011, 1:49:12 PM, you wrote:

> I somehow tend to avoid templates myself because this is
> the major field where compiler vendors begin
> to dissagree on specification (or lack of it).

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