We build our company product with MSVC and g++ and haven't had any serious template problems that were due to compiler issues (we have an issue where there is what *I* consider a bug in the template language specification for which MSVC has a workaround but that's not really a compiler problem). The entire STL depends on templates and is required for all conforming C++ compilers. I don't see compatibility being a real issue.
Saturday, December 3, 2011, 1:49:12 PM, you wrote: > I somehow tend to avoid templates myself because this is > the major field where compiler vendors begin > to dissagree on specification (or lack of it).