I have discussed with Quehan, in fact, ts_lua can also work with LuaJit. I think we can add some configruation for ts_lua, so that users can select Lua or LuaJit according their business scenario.
On Mon, Jan 13, 2014 at 1:43 PM, Yunkai Zhang <yunkai...@gmail.com> wrote: > HI Quehan: > > I think Daniel's suggestion is reasonable, maybe we need to reconsider > your design if ts_lua may consume too much memory. > > We can allways put the havy work to ATS, and let ts_lua to handle simple > logic, can't we? > > > On Mon, Jan 13, 2014 at 12:12 AM, quehan <que...@taobao.com> wrote: > >> >> As we know, one request can be processed by different threads in ats, and >> I want to transimit data at different stages, so I have to create serveral >> Lua states for concurrency. >> >> I also want to implement many features with ts-lua, such as transform, >> intercept, fetcher, tcp and others. No matter the limit is 2GB or 1GB, I >> don't think it is enough for all LuaStates in one process, as gc is >> controlled by Lua itself. >> >> >> >> 在 2014-1-12,下午10:28,Daniel Gruno <rum...@cord.dk> 写道: >> >> > On 01/12/2014 03:35 AM, quehan wrote: >> >> I think it is 1G for all lua_States in one process. >> >> >> >> >> >> 在 2014-1-12,上午1:39,James Peach <jpe...@apache.org> 写道: >> >> >> >>> On Jan 10, 2014, at 8:16 PM, quehan <que...@taobao.com> wrote: >> >>> >> >>>> hi, all: >> >>>> >> >>>> As far as I know, LuaJIT can only use 1G memory at most, so ts-lua >> is suggested to use Lua rather than LuaJIT. >> >>> >> >>> That is 1G for each lua_State, right? Since you are allocating 2048 >> states, have you found this to be a problem in practice? >> >>> >> >>>> >> >>>> I found Lua5.2 is very different with Lua5.1, so Lua5.2 is not >> supported now, and I didn't have time to fix it yet, may be I will fix it >> later. >> >>>> >> >>>> >> >>>> <bla bla bla> >> > >> > IIRC, the limit is 2GB, not 1GB, but why on earth would you ever, EVER >> > want to have a state with 2GB of allocated Lua objects? Your code would >> > slow to a grinding halt! If you need to allocate more with JIT, you use >> > FFI and call (ts)malloc/free, it would be folly to try to manage >> > anything this large with native Lua objects. Ideally, you would handle >> > 'control' data within Lua and 'real' data within TS, maybe, AT MOST 1/2 MB >> > of data per state for some transformation or advanced math or whatever. >> > >> > I'm sorry to say, but if there ever comes a time where you need to >> > allocate more than 2GB, or, heck, even 1GB, inside Lua itself, then >> > you're doing something really wrong. Lua should be doing the business >> > logic while TS does the heavy resource work, it should never be the >> > other way around. >> > >> > With regards, >> > Daniel. >> >> > > > -- > Yunkai Zhang > Work at Taobao > -- Yunkai Zhang Work at Taobao