Tim Michals wrote:
I'm new to the udk and I'm trying to understand the issues of using STLPort. I agree on not mixing the two (native STL and STLPort) and this is the issue I'm trying to prevent.

Also, I'm planning to use both Windows and Intel/Linux enviroment.

In reading the coping with GCC notes:

7 That we have libstlport_gcc.so at all (and thus have to care about its versioning) is rather unfortunate. In principle, STLport 4.5 (the version we use on GNU Linux) can be set up either

to cover all of the C++ standard library except iostreams and locales (which would come from libstdc++.so then), and have no library (because everything is inline), or to cover all of the C++ standard library, including iostreams and locales, and to have libstlport_gcc.so. (In practice, however, I never managed to set up a working STLport that excludes iostreams and locales.)

So, my goal is just to use native STL and not worry about these issues. Also BOOST requires that you configure it to point to the STL library being used, this is outlined in the build process.

If you want to use your native STL, you need to completely build OOo yourself (there might already be an appropriate configure switch). The resulting OOo will be incompatible with any other OOo: any components you develop against that OOo are not guaranteed to work with any other OOo.

-Stephan

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