Dan Benediktson created ZOOKEEPER-2471:
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Summary: Java Zookeeper Client incorrectly considers time spent
sleeping as time spent connecting, potentially resulting in infinite reconnect
loop
Key: ZOOKEEPER-2471
URL: https://issues.apache.org/jira/browse/ZOOKEEPER-2471
Project: ZooKeeper
Issue Type: Bug
Components: java client
Affects Versions: 3.5.1
Environment: all
Reporter: Dan Benediktson
ClientCnxnSocket uses a member variable "now" to track the current time, and
lastSend / lastHeard variables to track socket liveness. Implementations, and
even ClientCnxn itself, are expected to call both updateNow() to reset "now" to
System.currentTimeMillis, and then call updateLastSend()/updateLastHeard() on
IO completions.
This is a fragile contract, so it's not surprising that there's a bug resulting
from it: ClientCnxn.SendThread.run() calls updateLastSendAndHeard() as soon as
startConnect() returns, but it does not call updateNow() first. I expect when
this was written, either the expectation was that startConnect() was an
asynchronous operation and that updateNow() would have been called very
recently, or simply the requirement to call updateNow() was forgotten at this
point. As far as I can see, this bug has been present since the "updateNow"
method was first introduced in the distant past. As it turns out, since
startConnect() calls HostProvider.next(), which can sleep, quite a lot of time
can pass, leaving a big gap between "now" and now.
If you are using very short session timeouts (one of our ZK ensembles has many
clients using a 1-second timeout), this is potentially disastrous, because the
sleep time may exceed the connection timeout itself, which can potentially
result in the Java client being stuck in a perpetual reconnect loop. The exact
code path it goes through in this case is complicated, because there has to be
a previously-closed socket still waiting in the selector (otherwise, the first
timeout evaluation will not fail because "now" still hasn't been updated, and
then the actual connect timeout will be applied in
ClientCnxnSocket.doTransport()) so that select() will harvest the IO from the
previous socket and updateNow(), resulting in the next loop through
ClientCnxnSocket.SendThread.run() observing the spurious timeout and failing.
In practice it does happen to us fairly frequently; we only got to the bottom
of the bug yesterday. Worse, when it does happen, the Zookeeper client object
is rendered unusable: it's stuck in a perpetual reconnect loop where it keeps
sleeping, opening a socket, and immediately closing it.
I have a patch. Rather than calling updateNow() right after startConnect(), my
fix is to remove the "now" member variable and the updateNow() method entirely,
and to instead just call System.currentTimeMillis() whenever time needs to be
evaluated. I realize there is a benefit (aside from a trivial
micro-optimization not worth worrying about) to having the time be "fixed",
particularly for truth in the logging: if time is fixed by an updateNow() call,
then the log for a timeout will still show exactly the same value the code
reasoned about. However, this benefit is in my opinion not enough to merit the
fragility of the contract which led to this (for us) highly impactful and
difficult-to-find bug in the first place.
I'm currently running ant tests locally against my patch on trunk, and then
I'll upload it here.
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