On Mon, 12 Feb 2007, Mamading Ceesay wrote:

Having done some googling, I think I might have spoken to Rob Savoye
since the developer I was speaking to was also working on a
cross-toolchain for the OLPC.

Am I correct in understanding that the existing Gnash port for OLPC
depends on SDL?  If so, how is that dependency being satisified?

There are some other things that depend on SDL too -- PyGame, for one.

The question: what's the priority for getting graphics-heavy features in, if heavy graphics are one of the biggest battery draws?

--g

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