On 3/26/07, Jim Gettys <[EMAIL PROTECTED]> wrote:
We've been thinking about switching over to base things on Pulseaudio at
some point.

Keep us posted.

Indeed.

If it goes well for you, we'll see about interfacing CSound to use it.

I think that would be pretty straightforward considering how modular
Pulse Audio is.  Is there any vision for applications that would use
multicast audio and/or CSound?  The wiki doesn't have much.

Thanks,
Brian

On Mon, 2007-03-26 at 12:49 -0700, Brian Cavagnolo wrote:
> Hello James,
>
> > I've set up a script that lets me "press to talk" into the microphone
> > of a unit and have the sound come out the speakers of all the other
> > units in the mesh.  Sort of like how a radio transceiver works.
>
> I'm working on a similar (okay, practically identical) application.
> The target is a mesh network very similar to the OLPC's.  The
> implementation depends on Pulse Audio, and is based on the RTP modules
> included therewith.  Pulse Audio handles all the mixing, so
> simultaneous talkers are supported.  I call the modules the PTT (i.e.,
> push-to-talk) modules.  I've posted the source code along with a
> README and a simple python script to control it.   The python script
> depends on pygtk to paint the push-to-talk button.  You can check it
> out at:
>
> http://www.cozybit.com/projects/pa_ptt/
>
> So far, I've played with it over two mesh nodes.  Performance is
> tolerable.  I expect to refine it over the next few weeks.  Thoughts,
> opinions, and patches are welcome.
>
> Ciao,
> Brian
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--
Jim Gettys
One Laptop Per Child



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