Well, the more general question is - who is defining the "platform", and where is the list of codecs, or, more generally, libraries that activity developers can rely on?
- Bert - On Apr 6, 2007, at 0:22 , Samuel Klein wrote: > I certainly hope speex is included. Is there a better open source > voice codec out there? SJ > > On 4/5/07, Takashi Yamamiya < [EMAIL PROTECTED]> wrote:Hi, > > I have a question about Speex http://www.speex.org/ on OLPC. I added a > feature about sound compressing in etoys activity. We are going to use > it for interactive voice tutorial contents for etoys. I chose Speex > as the codec because it seems to be the most efficient for human > voice, and the OLPC os image includes Speex already. But Bert > suggested me that we were not sure if we could depend on it. > > So my question is that Speex library on the OLPC is just by accident, > or intentional? Can I assume Speex is available on the OLPC? I think > including Speex is also good for other activity like voice chat. > > Regards, > - Takashi > _______________________________________________ Devel mailing list [email protected] http://mailman.laptop.org/mailman/listinfo/devel
