On Wed, Oct 26, 2011 at 03:46:51PM -0700, Joe Perches wrote:
> On Wed, 2011-10-26 at 08:07 +0200, Greg KH wrote:
> > On Tue, Oct 25, 2011 at 05:03:47PM -0700, Joe Perches wrote:
> > > On Tue, 2011-10-25 at 17:19 -0700, K. Y. Srinivasan wrote:
> > > > Make some state that is boolean in nature, a boolean variable.
> > > []
> > > > diff --git a/drivers/staging/hv/hv_mouse.c 
> > > > b/drivers/staging/hv/hv_mouse.c
> > > []
> > > @@ -148,7 +148,7 @@ struct  mousevsc_prt_msg {
> > > >   */
> > > >  struct mousevsc_dev {
> > > >         struct hv_device        *device;
> > > > -       unsigned char           init_complete;
> > > > +       bool                    init_complete;
> > > >         struct mousevsc_prt_msg protocol_req;
> > > >         struct mousevsc_prt_msg protocol_resp;
> > > >         /* Synchronize the request/response if needed */
> > > > @@ -159,7 +159,7 @@ struct mousevsc_dev {
> > > >         unsigned char           *report_desc;
> > > >         u32                     report_desc_size;
> > > >         struct hv_input_dev_info hid_dev_info;
> > > > -       int                     connected;
> > > > +       bool                    connected;
> > > >         struct hid_device       *hid_device;
> > > >  };
> > > 
> > > One of the bools should be moved to be adjacent to the other.
> > For a mouse driver, it really doesn't matter.
> 
> 'course it doesn't matter, just like whitespace
> doesn't matter.  It's just done for form's sake.

Not at all.

Whitespace does matter, there is documented proof of that.

The fact that you want to move a bool to a different part of a structure
really is only your personal choice.  It doesn't matter for size or
layout to make this code work better at all to do this.

This is your personal opinion only, please don't construe it as anything
else.

greg k-h

> 
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