You may want to look at the games-misc stuff in git. In there are some Sugar/SDL bridge systems we use to run Pygame apps in Sugar (Pygame is SDL-based as well).
--Noah big one wrote: >> No dependency between SDL and SVGALIB >> > > Perhaps during compile time of SDL library, the svgalib is not detected or > "--with-svgalib" option is not used during "./configure" process. > > Is it possible to use SDL with Frame buffer inside XO laptops without svgalib? > (ie: fbcon, directfb) > > http://www.libsdl.org/faq.php?action=listentries&category=9 > > From SDL FAQ: > You can set the environment variable "SDL_VIDEODRIVER" to the name of the > driver you want to use. The drivers available depend on the platform and SDL > compile-time options. Here is a partial list for some platforms: > Linux: > x11 - (default) Use the X11 windowing system > dga - Use XFree86 DGA 2.0 for fullscreen hardware acceleration > fbcon - Use the framebuffer console > directfb - Use the DirectFB API > svgalib - Use the SVGAlib API > ggi - Use the General Graphics Interface API > aalib - Use the Ascii Art library > > _____________________________________________________________ > = You want FREE web-based email ? > = You want your own @qon.lao.net address?? > = Then you want LaoNet's WebMail ! > = Get it at http://webmail.lao.net !! > _______________________________________________ > Devel mailing list > [email protected] > http://lists.laptop.org/listinfo/devel > >
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