Eben,

> >   If you have to do some operations on the laptop and wait many
> > seconds just to check the current time, that sounds bad, too.
> 
> The clock activity is wholly independent in my perspective from having
> a clock in Sugar.  We still intend to incorporate that - the overhead
> of launching an activity is silly.

  Wow, ok.  Kids will have plenty of different clocks.  That sounds
like a rich environment.

> This is, in fact, why I think we need to clarify the use cases for
> these activities, and having a computer that is actually
> impersonating a clock is a reasonable thing to want in some cases,
> but not what you want while you're actively using the laptop.

  Exactly.  That is one reason why kids should make one.  And
*ideally* it shouldn't be that hard for say, a 12 years old, like I
wrote here:

> (I think Alan gave a demo of that, and it can be made in
> 10 seconds, during his talk at Cambridge sometime ago.)

-- Yoshiki
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