I would like the ability to exploit other active activities in my own 
activity.

If a video conference is already active, and the participants wish to 
PlayGo I would like to have a panel in the PlayGo application that 
allows the video call to continue throughout the game. I came upon this 
idea when I was trying to duplicate the Chat activity within PlayGo just 
to allow the players to talk to one another. I asked my self, why 
duplicate code, connections and system resources that are probably 
already running in RAM?

Looking at how the activity's communications are structured, and being 
that we are in a early stage of sugar, I do not think this is too lofty 
of  an intra  communication/display development goal.

Comments?

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