will have to get back to you later on this Hilaire. sorry to raise issue and not provide more info. our teacher training starts tomorrow
On Thu, 2008-03-27 at 14:39 +0100, Hilaire Fernandes wrote: > Bryan, > > I change the subject. > > Please elaborate what is exactly sluggish because from my own > usability test with DrGeoII on a XO laptop B4, I did not find it > sluggish. Really I just try now, and I don't see where it is sluggish > (expect the loading time). > Are you using the XO bundle available from the DrGeoII wiki page? > > It will be helpful if you explain what exactly lead to sluggish experience. > > Also, I am interested by feedbacks from other users. > > As a test, I wrote this programmed figure, picture at > http://wiki.laptop.org/go/Image:DrGeo3.png > It results in arecursive interactive figure with more than 300 > geometric objects rendered in real time. > > The calculus of the figure takes about 10s (the workaround for the > incomplete implementation of the Squeak closure may take a lot of the > needed time for the calculus) but then the rendering is pretty fast > considering the CPU (no floating point unit) > > Hilaire > > > > 2008/3/27, Bryan Berry <[EMAIL PROTECTED]>: > > Hilaire, > > > > I expected it to start slowly but then found it quite sluggish, esp. > > compared to regular etoys. just browsing the menus was fairly sluggish > > > > > > > > On Thu, 2008-03-27 at 08:19 +0100, Hilaire Fernandes wrote: > > > 2008/3/26, Bryan Berry <[EMAIL PROTECTED]>: > > > > > > > Dr. Geo II - v.104 does run but really, really slowly > > > > > > To be accurate the slowish comes from the load time in Squeak because > > > DrGeo Smalltalk code is compiled at each load time. > > > I will fix it in one way or the other. > > > In the other hand , once loaded (compiled I should write) DrGeo is > > pretty fast. > > > > > > > > > Hilaire > > > > > > > > > > > > _______________________________________________ Devel mailing list [email protected] http://lists.laptop.org/listinfo/devel
