Rob, could you cut through the marketese and give us a breakdown of what this Adobe announcement really means for Gnash, if anything? It seems to say that developers can use the SWF spec to write players for the first time, not just content generators.
Notice that Apple and OLPC are not mentioned. The funniest bit is this question rom the FAQ, http://www.adobe.com/openscreenproject/faq/index.html Why is Adobe _continuing_ to open access to Flash technology? (emphasis mine) Publication of an unrestricted SWF file format has long been requested by the Adobe Flash developer community. The longstanding publication of the SWF specification has fostered a vibrant ecosystem of companies and developers who create experiences with Adobe Flash technology and by removing the SWF licensing restrictions we are allowing that growing ecosystem to use the file format for any purpose, including the ability to playback SWF content. Additionally, Adobe intends to make Adobe Flash Player and Adobe AIR for devices free, starting with the next major releases for devices, along with publishing the device porting layer APIs. As a result of these moves, OEMs, software developers, and content owners will be able to deliver content and applications built with Adobe Flash and Adobe AIR technologies without concerns about device restrictions. By removing the licensing cost and restrictions, as well as opening up the protocols and porting layer, Adobe is making it easier for developers and partners to deliver more engaging experiences to more of their customers, and ensuring that audiences can engage with content no matter what device or medium they use. http://tech.slashdot.org/article.pl?sid=08/05/01/0628254 Adobe Opens the FLV and SWF Formats http://www.adobe.com/openscreenproject/ The Open Screen Project is dedicated to driving consistent rich Internet experiences across televisions, personal computers, mobile devices, and consumer electronics. The Open Screen Project is supported by technology leaders, including Adobe, ARM, Chunghwa Telecom, Cisco, Intel, LG Electronics Inc., Marvell, Motorola, Nokia, NTT DoCoMo, Qualcomm, Samsung Electronics Co., Sony Ericsson, Toshiba and Verizon Wireless, and leading content providers, including BBC, MTV Networks, and NBC Universal, who want to deliver rich Web and video experiences, live and on-demand across a variety of devices. The Open Screen Project is working to enable a consistent runtime environment – taking advantage of Adobe(R) Flash(R) Player and, in the future, Adobe AIR™ -- that will remove barriers for developers and designers as they publish content and applications across desktops and consumer devices, including phones, mobile internet devices (MIDs), and set top boxes. The Open Screen Project will address potential technology fragmentation by allowing the runtime technology to be updated seamlessly over the air on mobile devices. The consistent runtime environment will provide optimal performance across a variety of operating systems and devices, and ultimately provide the best experience to consumers. devices Specifically, this work will include: * Removing restrictions on use of the SWF and FLV/F4V specifications * Publishing the device porting layer APIs for Adobe Flash Player * Publishing the Adobe Flash(R) Cast™ protocol and the AMF protocol for robust data services * Removing licensing fees – making next major releases of Adobe Flash Player and Adobe AIR for devices free -- Edward Cherlin End Poverty at a Profit by teaching children business http://www.EarthTreasury.org/ "The best way to predict the future is to invent it."--Alan Kay _______________________________________________ Devel mailing list [email protected] http://lists.laptop.org/listinfo/devel
