2008/7/25 Martin Dengler <[EMAIL PROTECTED]>: > On Fri, Jul 25, 2008 at 08:10:21AM -0400, Chris Marshall wrote: > >> For a lot of applications, using the 3D framework with the simpler >> geometries and more image-oriented, a software OpenGL can be quite >> acceptable. > > Forgive the uninformed question, but this would be a requirement for > clutter to run on the XO, right?
>From http://clutter-project.org/: "Runs on Linux, Windows and OSX with backend window system support for GLX, EGL, WGL, SDL and Cocoa." We support SDL; that's what all our pygame activities use. I believe we are only specifically talking about GLX support (that's OpenGL directly implemented by the X server) at this time. Since we're doing software rendering in any case, GLX (Mesa in the X server) is not substantially differenent from linking Mesa directly to your application. --scott -- ( http://cscott.net/ ) _______________________________________________ Devel mailing list [email protected] http://lists.laptop.org/listinfo/devel
