> One can use a 3D accelerator to greatly improve human factors in the > GUI. Smooth transitions in the GUI are vital to reducing the user's > sense of disorientation and confusion. This isn't just an issue for > less-clueful users; you might not realize it but poor transitions are > forcing needless mental effort that eats up a tiny bit of time here, a > tiny bit of time there... and it all adds up. You may feel it in > frustration even if you don't spot the cause.
> Without the 3D engine, animations are a painful compromise. They are > slow, jerky, and CPU consuming. Imagine if the frame could slide into > view with fast perfectly smooth motion and almost no CPU use. Think > how much more usable Sugar would be. I'm far from a UI wizard, but I think I understand a lot of the perception issues and/or I'd like to learn more. I've always thought of "slide into view" as annoying. I have to wait around for the thing I want to look at to finish dancing. Is there a good book or paper discussing this area? Does one of Tufte's books cover this stuff? -- These are my opinions, not necessarily my employer's. I hate spam. _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel