On Wed, 2010-03-24 at 11:42 -0300, Gabriel Eirea wrote: > My personal observation is that this came from a high demand on two > fronts: kids and teachers complaining about youtube and online games > on one side, and local companies used to develop web pages and such > that wanted to create content but only had resources to do it in flash > and complained about gnash being too restrictive on the other side. I believe there are solutions to all-bar-one of those problems. There's not much that can be done for games already written in Flash. They are already there and most are written to use a more powerful machine than the XO.
For the other points, there are possibilities. Video off of the web can be tackled a number of ways, I've not actually done much youtube style watching on the XO myself, but I hear others have had success with non flash options. I have been attempting to come up with a solution for custom content. A browser plugin that may be a step in the right direction. http://code.google.com/p/thefbi/wiki/Intro It is not compatible with flash but rather an alternative mechanism for running content in a similar fashion to flash. It actually runs a i386 elf executable in a sandbox and a custom int $80 API to interface to the browser. That way many existing tools can be adapted to generated content for the plugin. I have been developing it with the XO in mind and it performs well in-browser on XO-1 hardware. Here's a clip jumping to the 2:40 mark where it shows the plugin in action on my XO-1.http://www.youtube.com/watch?v=58UmxHryq8E#t=2m40s With my experience of flash on the XO, doing a display with a similar number of moving entities in a swf would be extremely chuggy. Significantly, as an open source project. If there is something that this plugin doesn't do well (which is a number of things because it is in its infancy). Anyone is able to make the required improvements. _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel