Hi Sebastien,

I'm interested into TMU2 and PFPU libraries developpement, especially
for PC support as I don't have a Milkymist graphical compliant board.

If you remember, I have already started a "quick-and-dirty" lib for TMU
before I went to the Main Demoparty Event in September 2009 in the
milkymist-democompo repository on github [1]. I was waiting for the
ML401 board from Hans Hübner and I developed it with SDL/OpenGL to test
the democompo code on my PC. AFAIK Opengl is really suited for TMU
(don't know yet for TMU2) and quite simple to implement ... the only
problem I met was the keycolor transparency (OpenGL transparency is my
pet hate).

I'm currently reading your paper about TMU2 to look for the changes.

[1]:http://github.com/lekernel/milkymist-democompo/tree/master/attic/kiniou/sdl_anim/src/

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