A small bit of cleanup, to allow Flickernoise to do the same.
- Werner
---
software/include/fpvm/pfpu.h | 2 +-
software/libfpvm/pfpu.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/software/include/fpvm/pfpu.h b/software/include/fpvm/pfpu.h
index cd66b01..84715b4 100644
--- a/software/include/fpvm/pfpu.h
+++ b/software/include/fpvm/pfpu.h
@@ -22,6 +22,6 @@
#define pfpu_to_fpvm(x) (x)
int pfpu_get_latency(int opcode);
-void pfpu_dump(unsigned int *code, unsigned int n);
+void pfpu_dump(const unsigned int *code, unsigned int n);
#endif /* __FPVM_PFPU_H */
diff --git a/software/libfpvm/pfpu.c b/software/libfpvm/pfpu.c
index 2798091..6b3dadd 100644
--- a/software/libfpvm/pfpu.c
+++ b/software/libfpvm/pfpu.c
@@ -43,7 +43,7 @@ int pfpu_get_latency(int opcode)
}
}
-void pfpu_dump(unsigned int *code, unsigned int n)
+void pfpu_dump(const unsigned int *code, unsigned int n)
{
int i;
int exits;
--
1.7.1
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