S?bastien Bourdeauducq wrote:
> By increasing difficulty:
> * 'ang' parameter in per-vertex equations
> * custom waves and shapes - this is relatively difficult because
> LM32 is pretty slow to draw polygons (OTOH we have pictures, which
> are somewhat similar to custom shapes)
> * MD2 pixel shaders

Found some more suspicious identifiers:

- Unchained - A Matter Of Taste (Remix).fnp
  mid_residual, bass_residual, treb_residual

- Zylot - The Inner Workings of my New Computer.fnp
  frame

I guess "frame" should be trivial, i.e., just count frames in
sampler_task, much like "time". Not sure what the residuals do.

- Werner
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