>
> Even if you don't aim for "universally", the aspirin bottle should
> remain within easy reach ... :)
>

A good rule of thumb when trying to do anything overly fancy with the
bass/mid/treb variables, haha.


> You mean beat = 1/16 note = MIDI Clock / 6 ? With MIDI Clock
> corresponding to the 0xF8 System Realtime message.
>

That's the one!


> At what rate should such a beat count tick ? 1/16 note ? Or can it be
> slower ? Does it have to be faster ?
>

BPM doesn't often (I think) drift below 90; assuming a 4/4 signature this
means, with 16th notes, this would allow 24 ticks per second. I can't
imagine needing anything much finer than that.

On Fri, Mar 9, 2012 at 6:28 PM, Werner Almesberger
<[email protected]>wrote:

> Nate Eizenga wrote:
> > [...] I say that creating universally useful beat detection code is a
> bit of
> > a headache.
>
> Even if you don't aim for "universally", the aspirin bottle should
> remain within easy reach ... :)
>
> > and have noticed no mention of MIDI beat clock.
>
> You mean beat = 1/16 note = MIDI Clock / 6 ? With MIDI Clock
> corresponding to the 0xF8 System Realtime message.
>
> We did actually mentioned it briefly - but as something that caused
> an excessive message load, so we filter it early :-)
>
> I never though of MIDI as a live music source for Milkymist. Avoiding
> the detour of producing sounds from MIDI and then dissecting them
> again in Milkymist sounds quite reasonable.
>
> At what rate should such a beat count tick ? 1/16 note ? Or can it be
> slower ? Does it have to be faster ?
>
> - Werner
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