> > Even if you don't aim for "universally", the aspirin bottle should > remain within easy reach ... :) >
A good rule of thumb when trying to do anything overly fancy with the bass/mid/treb variables, haha. > You mean beat = 1/16 note = MIDI Clock / 6 ? With MIDI Clock > corresponding to the 0xF8 System Realtime message. > That's the one! > At what rate should such a beat count tick ? 1/16 note ? Or can it be > slower ? Does it have to be faster ? > BPM doesn't often (I think) drift below 90; assuming a 4/4 signature this means, with 16th notes, this would allow 24 ticks per second. I can't imagine needing anything much finer than that. On Fri, Mar 9, 2012 at 6:28 PM, Werner Almesberger <[email protected]>wrote: > Nate Eizenga wrote: > > [...] I say that creating universally useful beat detection code is a > bit of > > a headache. > > Even if you don't aim for "universally", the aspirin bottle should > remain within easy reach ... :) > > > and have noticed no mention of MIDI beat clock. > > You mean beat = 1/16 note = MIDI Clock / 6 ? With MIDI Clock > corresponding to the 0xF8 System Realtime message. > > We did actually mentioned it briefly - but as something that caused > an excessive message load, so we filter it early :-) > > I never though of MIDI as a live music source for Milkymist. Avoiding > the detour of producing sounds from MIDI and then dissecting them > again in Milkymist sounds quite reasonable. > > At what rate should such a beat count tick ? 1/16 note ? Or can it be > slower ? Does it have to be faster ? > > - Werner > _______________________________________________ > http://lists.milkymist.org/listinfo.cgi/devel-milkymist.org > IRC: #milkymist@Freenode >
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