Initial testing of the new Monobjc DLLs on Snow Leopard did NOT work for me.

I moved the /Library/Frameworks/Mono.Framework/Versions/2.6_M directory out
of the way so it could not be referenced.  I ran my app first and received
this error:
Monobjc.ObjectiveCException: The 'libmonobjc.2.dylib' library was not found.

I then placed the dylib in the correct location.  This verified to me that I
was using the correct version of the Monobjc DLLs.  Then running my app I
still received a thread_get_state failure after a few minutes of running.

crash report
http://pastebin.com/m65fa182f

Switching back to using the 2.6_M mono install the thread issue did not
occur.

Thanks for your continued efforts.
Duane



On Wed, Nov 11, 2009 at 1:33 PM, Laurent Etiemble <
laurent.etiem...@monobjc.net> wrote:

> Hello,
>
> I have finally come to a solution regarding the Snow Leopard support:
> I have introduced a native library into the bridge to avoid the
> reported crash on Mac OS X 10.6 [1]. After reviewing all the
> feebacks[2][3], I came to the conclusion that a native library was the
> only solution to:
> - avoid the native/managed cross-calls when a thread exists and
> dealloc its exit notification
> - avoid the Mono runtime hacking (the Mono team is not really for it)
>
> The preview of the new release of the bridge is available for
> download: http://downloads.monobjc.net/Monobjc-2.0.436.0.tar.gz
>
> Here are some noticeable points:
> - the bridge now requires two shared libraries: libmonobjc.1.dylib and
> libmonobjc.2.dylib (They are used for each version of the Objective-C
> runtime). You have to put them in the MacOS folder of the application
> bundle. Refer to the samples applications to see how you can simply do
> that.
> - the dealloc method is no more overriden. When using this version,
> you will see a bunch of errors related to that. A search and replace
> should do the trick.
> - I saw some crashes on PowerPC G4 machines with Mono 2.6. Please use
> Mono 2.4 as it is known to work ok.
> - I think there are still some hidden issues (performance, optimization,
> etc).
>
> Can you please provide feedback on:
> - the platform you are testing on (OS and Processor)
> - the Mono version you are testing with
> - the kind of application you are testing
> - the result (work or crash)
>
> Thank you to everybody who has helped, and happy testing.
>
> Regards, Laurent Etiemble.
>
> [1] https://bugzilla.novell.com/show_bug.cgi?id=537764
> [2] http://www.mail-archive.com/us...@lists.monobjc.net/msg00251.html
> [3] http://www.mail-archive.com/us...@lists.monobjc.net/msg00286.html
>

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