"Andreas Pokorny" <[EMAIL PROTECTED]> wrote: > Please correct me if I am going into the wrong direction. I believe > we need a DRM like kernel module that manages memory and rendering > states and handles context switches
Absolutely. In fact, I don't see any reason not to go the "whole hog" and use the DRI infrastructure proper, which should make this a lot easier. This weekend I've been poking around in the 3D engine registers to see if I can make the thing do anything. So far I've got the engine running and some sensible values out for its status registers. My FR didn't explode in a puff of smoke, which I guess is a good sign. I hope to get a hack together which makes it do something like draw a single triangle on the screen for a simple start. I just _love_ the comment at the beginning of the data sheet which says that Glamo is the right 3D chip for people who like to "burn the midnight oil"... Tom _______________________________________________ devel mailing list [email protected] https://lists.openmoko.org/mailman/listinfo/devel
