I checked out the Vincent code from here.. http://muksuluuri.unrealvoodoo.org/~skyostil/git/?p=vincent-1.0.git;a=tree
and created the following .bb file for compilation. ------------------------------------ DESCRIPTION = "Vincent OpenGL-ES library " HOMEPAGE = "http://sourceforge.net/projects/ogl-es/" LICENSE = "BSD" PV = "1.0" PR = "r0" SRC_URI = "file://vincent-1.0" S = "${WORKDIR}/vincent-1.0/projects/linux-x11" TOP = "${WORKDIR}/vincent-1.0/" inherit autotools pkgconfig do_stage() { install -d ${STAGING_INCDIR}/GLES install -m 0644 ${TOP}/include/ug.h ${STAGING_INCDIR} install -m 0644 ${TOP}/include/GLES/* ${STAGING_INCDIR}/GLES/ oe_libinstall -so libGLES_CM ${STAGING_LIBDIR} ----------------------------------------------------- At the moment I'm able to run clutter tests but it has some serious performance issues which I'm trying to resolve. Thanks and Regards Amit Pundir On Tue, Apr 28, 2009 at 8:23 PM, Aapo Rantalainen <aapo.rantalai...@gmail.com> wrote: > Hi, this sounds great, can you give more info how do you got > vincent-ogles compiled (and what distro/kernel/* you are using) so I > can test it? > > -Aapo Rantalainen > > _______________________________________________ > devel mailing list > devel@lists.openmoko.org > https://lists.openmoko.org/mailman/listinfo/devel > _______________________________________________ devel mailing list devel@lists.openmoko.org https://lists.openmoko.org/mailman/listinfo/devel