Hi, Marcel-2 wrote: >So how is that Ball in Mokomaze done?
Of course it does not use sprites. The ball is a pure non-polygonal 3D under orthogonal projection. The used technic is similar to backwards ray tracing. The game "engine" can handle only textured spheres. Cheers, Anton -- View this message in context: http://n2.nabble.com/Graphics-in-Mokomaze-tp3741869p3786570.html Sent from the Openmoko Devel mailing list archive at Nabble.com. _______________________________________________ devel mailing list devel@lists.openmoko.org https://lists.openmoko.org/mailman/listinfo/devel