I tried it in two systems, both with nVidia and kernel 3.1. Program
crashes even before displaying anything. This bug hit sabayon-weekly
users, so I preferred to signal it here rather than passing through
the bugzilla.

crashlog in attachment.

-- 
Ing. Dott. Danilo Pianini

Site: http://www.danilopianini.org/
Phone: +39 320 41 36 573
Skype: dany.sk
############## XBMC CRASH LOG ###############

################ SYSTEM INFO ################
 Date: Fri Jan 13 01:29:58 CET 2012
 XBMC Options: 
 Arch: x86_64
 Kernel: Linux 3.1.0-sabayon #1 SMP Sat Dec 31 00:06:24 UTC 2011
 Release: 
    LSB Version:	n/a
    Distributor ID:	Gentoo
    Description:	Sabayon Linux amd64 8
    Release:	n/a
    Codename:	n/a
############## END SYSTEM INFO ##############

############### STACK TRACE #################
=====>  Core file: /home/danysk/core (2012-01-13 01:29:58.254265483 +0100)
        =========================================
[New LWP 22493]
Core was generated by `/usr/lib64/xbmc/xbmc.bin'.
Program terminated with signal 11, Segmentation fault.
#0  0x00007f15f2d73133 in CxImagePNG::Decode(CxFile*) () from /usr/lib64/xbmc/system/ImageLib-x86_64-linux.so

Thread 1 (LWP 22493):
#0  0x00007f15f2d73133 in CxImagePNG::Decode(CxFile*) () from /usr/lib64/xbmc/system/ImageLib-x86_64-linux.so
#1  0x00007f15f2d5e0ee in CxImage::Decode(CxFile*, unsigned int, int&, int&) () from /usr/lib64/xbmc/system/ImageLib-x86_64-linux.so
#2  0x00007f15f2d5eeca in CxImage::Decode(_IO_FILE*, unsigned int, int&, int&) () from /usr/lib64/xbmc/system/ImageLib-x86_64-linux.so
#3  0x00007f15f2d5eff0 in CxImage::Load(char const*, unsigned int, int&, int&) () from /usr/lib64/xbmc/system/ImageLib-x86_64-linux.so
#4  0x00007f15f2d3e93c in LoadImage () from /usr/lib64/xbmc/system/ImageLib-x86_64-linux.so
#5  0x0000000000ad6252 in CBaseTexture::LoadFromFile(CStdStr<char> const&, unsigned int, unsigned int, bool, unsigned int*, unsigned int*) ()
#6  0x0000000000ab4816 in CGUITextureManager::Load(CStdStr<char> const&, bool) ()
#7  0x0000000000a9b895 in CGUITextureBase::AllocResources() ()
#8  0x00000000006994a5 in CSplash::Show() ()
#9  0x000000000070ab5f in CApplication::Create() ()
#10 0x000000000092e565 in main ()
############# END STACK TRACE ###############

################# LOG FILE ##################

01:29:56 T:139732629665856 M:3062460416  NOTICE: -----------------------------------------------------------------------
01:29:56 T:139732629665856 M:3061919744  NOTICE: Starting XBMC, Platform: Linux (Gentoo Base System release 2.0.3, 3.1.0-sabayon x86_64). Built on Nov 19 2011 (Git:Unknown)
01:29:56 T:139732629665856 M:3061919744  NOTICE: special://xbmc/ is mapped to: /usr/share/xbmc
01:29:56 T:139732629665856 M:3061919744  NOTICE: special://xbmcbin/ is mapped to: /usr/lib64/xbmc
01:29:56 T:139732629665856 M:3061919744  NOTICE: special://masterprofile/ is mapped to: /home/danysk/.xbmc/userdata
01:29:56 T:139732629665856 M:3061919744  NOTICE: special://home/ is mapped to: /home/danysk/.xbmc
01:29:56 T:139732629665856 M:3061919744  NOTICE: special://temp/ is mapped to: /home/danysk/.xbmc/temp
01:29:56 T:139732629665856 M:3061919744  NOTICE: The executable running is: /usr/lib64/xbmc/xbmc.bin
01:29:56 T:139732629665856 M:3061919744  NOTICE: Log File is located: /home/danysk/.xbmc/temp/xbmc.log
01:29:56 T:139732629665856 M:3061919744  NOTICE: -----------------------------------------------------------------------
01:29:56 T:139732629665856 M:3061968896  NOTICE: Setup SDL
01:29:56 T:139732629665856 M:3060359168  NOTICE: load settings...
01:29:56 T:139732629665856 M:3060359168  NOTICE: special://profile/ is mapped to: special://masterprofile/
01:29:56 T:139732629665856 M:3060359168  NOTICE: loading special://masterprofile/guisettings.xml
01:29:56 T:139732629665856 M:3060359168  NOTICE: Getting hardware information now...
01:29:56 T:139732629665856 M:3060359168  NOTICE: Checking resolution 11
01:29:56 T:139732629665856 M:3060359168  NOTICE: Loading player core factory settings from special://xbmc/system/playercorefactory.xml.
01:29:56 T:139732629665856 M:3060383744  NOTICE: Loaded playercorefactory configuration
01:29:56 T:139732629665856 M:3060383744  NOTICE: Loading player core factory settings from special://masterprofile/playercorefactory.xml.
01:29:56 T:139732629665856 M:3060383744  NOTICE: special://masterprofile/playercorefactory.xml does not exist. Skipping.
01:29:56 T:139732629665856 M:3060383744  NOTICE: No advancedsettings.xml to load (special://masterprofile/advancedsettings.xml)
01:29:56 T:139732629665856 M:3060383744  NOTICE: Default DVD Player: dvdplayer
01:29:56 T:139732629665856 M:3060383744  NOTICE: Default Video Player: dvdplayer
01:29:56 T:139732629665856 M:3060383744  NOTICE: Default Audio Player: paplayer
01:29:56 T:139732629665856 M:3060383744  NOTICE: Loading media sources from special://masterprofile/sources.xml
01:29:57 T:139732629665856 M:3048550400  NOTICE: Using visual 0x43
01:29:58 T:139732629665856 M:3046473728  NOTICE: GL_VENDOR = NVIDIA Corporation
01:29:58 T:139732629665856 M:3046473728  NOTICE: GL_RENDERER = GeForce 8600M GS/PCI/SSE2
01:29:58 T:139732629665856 M:3046473728  NOTICE: GL_VERSION = 3.3.0 NVIDIA 290.10
01:29:58 T:139732629665856 M:3046473728  NOTICE: GL_SHADING_LANGUAGE_VERSION = 3.30 NVIDIA via Cg compiler
01:29:58 T:139732629665856 M:3046473728  NOTICE: GL_EXTENSIONS = GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
01:29:58 T:139732629665856 M:3046514688 WARNING: CreateFile, successfuly opened </usr/share/xbmc/media/splash.png> instead of </usr/share/xbmc/media/Splash.png>


############### END LOG FILE ################

############ END XBMC CRASH LOG #############


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