Eric W. Biederman wrote:
>  void rtnl_unlock(void)
>  {
> -     mutex_unlock(&rtnl_mutex);
> -     if (rtnl && rtnl->sk_receive_queue.qlen)
> +     struct net *net;
> +
> +     /*
> +      * Loop through all of the rtnl sockets until none of them (in
> +      * a live network namespace) have queue packets.
> +      *
> +      * We have to be careful with the locking here as
> +      * sk_data_ready aka rtnetlink_rcv takes the rtnl_mutex.
> +      *
> +      * To ensure the network namespace does not exit while
> +      * we are processing packets on it's rtnl socket we
> +      * grab a reference to the network namespace, ignoring
> +      * it if the network namespace has already exited.
> +      */
> +retry:
> +     for_each_net(net) {
> +             struct sock *rtnl = net->rtnl;
> +
> +             if (!rtnl || !rtnl->sk_receive_queue.qlen)
> +                     continue;
> +
> +             if (!maybe_get_net(net))
> +                     continue;
> +
> +             mutex_unlock(&rtnl_mutex);
>               rtnl->sk_data_ready(rtnl, 0);
> +             mutex_lock(&rtnl_mutex);
> +             put_net(net);
> +             goto retry;
> +     }
> +     mutex_unlock(&rtnl_mutex);
> +
>       netdev_run_todo();
>  }


I'm wondering why this receive queue processing on unlock is still
necessary today, we don't do trylock in rtnetlink_rcv anymore, so
all senders will simply wait until the lock is released and then
process the queue.
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