>>> +static struct hlist_head *css_set_hash(struct cgroup_subsys_state *css[])
>>> +{
>>> +   int i;
>>> +   int index;
>>> +   unsigned long tmp = 0UL;
>>> +
>>> +   for (i = 0; i < CGROUP_SUBSYS_COUNT; i++)
>>> +           tmp += (unsigned long)css[i];
>>> +
>> maybe css[i]'s lower 2-3 bits will be ignored. because thery are always 0.
>>
>> And I don't like "+" for hash. how about
>> ==
>>      for (i = 0; i < CGROUP_SUBSYS_COUNT; i++)
>>      unsigned long x;
>>      x = (unsigned long)css[i];
>>      tmp = (x >> 16) ^ (x & 0xffff)
>> ==
>> or some func, which uses full bits.
>>
> 
> I'm using hash_long(), which has been proved to be a good one. And I've tested
> css_set_hash(), I run the css_set benchmark with N == 1000, the for loop in
> find_existing_css_set() will break out within 10 iterations for most cases, 
> which is the expected result.
> 

I just revised the css_set_hash() a bit, and It turned out we can improve the
scalability.

Thanks, KAMEZAWA-san.
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