I don't think you need cgroup_signal.h. It's only included in
cgroup_signal.c, and doesn't really contain any useful definitions
anyway. You should just use a cgroup_subsys_state object as your state
object, since you'll never need to do anything with it anyway.

>+static struct cgroup_subsys_state *signal_create(
>+      struct cgroup_subsys *ss, struct cgroup *cgroup)
>+{
>+      struct stateless *dummy;
>+
>+      if (!capable(CAP_SYS_ADMIN))
>+              return ERR_PTR(-EPERM);

This is unnecessary.

>+
+       dummy = kzalloc(sizeof(struct stateless), GFP_KERNEL);
+       if (!dummy)
+               return ERR_PTR(-ENOMEM);
+       return  &dummy->css;
+}

This function could be simplified to:

struct cgroup_subsys_state *css;
css = kzalloc(sizeof(*css), GFP_KERNEL);
return css ?: ERR_PTR(-ENOMEM);

>+static int signal_can_attach(struct cgroup_subsys *ss,
>+                           struct cgroup *new_cgroup,
>+                           struct task_struct *task)
>+{
>+      return 0;
>+}

No need for a can_attach() method if it just returns 0 - that's the default.

>+static int signal_kill(struct cgroup *cgroup, int signum)
>+{
>+      struct cgroup_iter it;
>+      struct task_struct *task;
>+      int retval = 0;
>+
>+      cgroup_iter_start(cgroup, &it);
>+      while ((task = cgroup_iter_next(cgroup, &it))) {
>+              retval = send_sig(signum, task, 1);
>+              if (retval)
>+                      break;
>+      }
>+      cgroup_iter_end(cgroup, &it);
>+
>+      return retval;
>+}

cgroup_iter_start() takes a read lock - is send_sig() guaranteed not to sleep?

>+static ssize_t signal_write(struct cgroup *cgroup,
>+                           struct cftype *cft,
>+                           struct file *file,
>+                           const char __user *userbuf,
>+                           size_t nbytes, loff_t *unused_ppos)

This should just be a write_u64() method - cgroups will handle the
copying/parsing for you. See e.g.
kernel/sched.c:cpu_shares_write_u64()

>+static struct cftype kill_file = {
>+      .name = "kill",
>+      .write = signal_write,
>+      .private = 0,
>+};

I agree with PaulJ that "signal.send" would be a nicer name for this
than "signal.kill"
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