Hi Vivek,

Vivek Goyal wrote:
> o This is core of the io scheduler implemented at elevator layer. This is a 
> mix
>   of cpu CFS scheduler and CFQ IO scheduler. Some of the bits from CFS have
>   to be derived so that we can support hierarchical scheduling. Without
>   cgroups or with-in group, we should essentially get same behavior as CFQ.
> 
> o This patch only shows non-hierarchical bits. Hierarhical code comes in later
>   patches.
> 
> o This code is the building base of introducing fair queuing logic in common
>   elevator layer so that it can be used by all the four IO schedulers.

> +static void enqueue_io_entity(struct io_entity *entity)
> +{
> +     struct io_service_tree *st = entity->st;
> +     struct io_sched_data *sd = io_entity_sched_data(entity);
> +
> +     /* In case task ioprio class changed while entity was off tree */
> +     io_entity_update_prio(entity);
> +     st->nr_active++;
> +     sd->nr_active++;
> +     entity->on_st = 1;
> +     place_entity(st, entity, 0);
> +     __enqueue_io_entity(st, entity);
> +}

> +static void put_prev_io_entity(struct io_entity *entity)
> +{
> +     struct io_service_tree *st = entity->st;
> +     struct io_sched_data *sd = io_entity_sched_data(entity);
> +
> +     st->active_entity = NULL;
> +     sd->active_entity = NULL;
> +
> +     if (unlikely(entity->ioprio_changed)) {
> +             dequeue_io_entity(entity);
> +             io_entity_update_prio(entity);

That call to io_entity_update_prio() looks redundant with the one in
enqueue_io_entity().

> +             enqueue_io_entity(entity);
> +     } else
> +             __enqueue_io_entity(st, entity);
> +}

Jerome
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