On 15.03.2016 19:56, Tomaz Canabrava wrote:
Hi Tomaz,

first, thanks for your proposal, sounds interesting.

I think its way to ambitious, as stuff is complicated, but well, go for it :)

Me and my collegues from the client team are willing to help you and mentor if you want.

Please, as a first thing, read through this blog: https://dragotin.wordpress.com/2015/02/09/incremental-sync-in-owncloud/

Let me know what you think!

Thanks,

Klaas


I'm Tomaz Canabrava, student of Computer Science in the Federal Institute of São
Paulo and a long time KDE Contributor.

I Wanna try to apply for GSoC doing the Large File Sync on Owncloud - below is
my proposal.

I understand that there is the "two patches rule" to be part of OwnCloud summer
of code, and I already installed the code - but currently I'm on vacation
without a computer, I'm getting home tomorrow and I'll start doing this.

Thanks for your time.
Tomaz Canabrava
--------

Large File Sync

Motivations:

Currently OwnCloud doesn't handle well binary data or large files, a single bit
difference can make a huge impact on data usage over the network, for the entire
file needs to be re-uploaded to the server instead of changing just a few chunks
of bits. A few applications already implement the sync for any file, for
instance rsync and dropbox clients.

Time Table:

2 days - study the different file sync architectures and approaches on rsync
2 days - study the data architecture on OwnCloud
4 - 5 days - implement a proof of concept, local, php sync server / c++ client
2 - 3 days - with the knowledge gained by the proof of concept, create a more
comprheensive architecture that can fit the current OwnCloud to replace the
current file upload mechanism.

1 week - implement the first draft on owncloud, still using the c++ client
created for testing purposes
2 weeks - implement the needed parts on the owncloud client side and fix bugs on
the server side.

with one client working correctly, then I would start changing every client to
correctly handle the file updates: android, iOS and Desktop, wich would probably
eat the rest of the time table, leaving time for bug fixes and code cleanup.





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