Put the next character into the send buffer if the buffer is empty and not when the last character has been sent out to the line. This improves the performance slightly.
Before that patch, the receive path was faster than the transmit path. Therefore a simple echo could drop characters on a busy connection. With this patch sending and receiving has about the same performance so that no characters are lost. Fixes #4610 --- Note: The problem exists on 5 and master. The ticket for 5 is #4611. I would like to push this patch to both branches. bsps/arm/atsam/console/console.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/bsps/arm/atsam/console/console.c b/bsps/arm/atsam/console/console.c index 5ef4327e11..0802ca2155 100644 --- a/bsps/arm/atsam/console/console.c +++ b/bsps/arm/atsam/console/console.c @@ -145,8 +145,9 @@ static void atsam_uart_interrupt(void *arg) } } - if (ctx->transmitting && (sr & UART_SR_TXEMPTY) != 0) { + while (ctx->transmitting && (sr & UART_SR_TXRDY) != 0) { rtems_termios_dequeue_characters(tty, 1); + sr = regs->UART_SR; } } #endif @@ -408,16 +409,16 @@ static void atsam_uart_write( if (len > 0) { ctx->transmitting = true; regs->UART_THR = buf[0]; - regs->UART_IER = UART_IDR_TXEMPTY; + regs->UART_IER = UART_IDR_TXRDY; } else { ctx->transmitting = false; - regs->UART_IDR = UART_IDR_TXEMPTY; + regs->UART_IDR = UART_IDR_TXRDY; } #else size_t i; for (i = 0; i < len; ++i) { - while ((regs->UART_SR & UART_SR_TXEMPTY) == 0) { + while ((regs->UART_SR & UART_SR_TXRDY) == 0) { /* Wait */ } -- 2.31.1 _______________________________________________ devel mailing list devel@rtems.org http://lists.rtems.org/mailman/listinfo/devel