Hi,

I have a design question regarding how to recycle capabilities/memory frames 
that were used by a thread once it terminates.

Let's assume that there is a MemoryManager server responsible to serve virtual 
memory to user processes (e.g similar to implementing VirtualAlloc).
The MemoryManager has to maintain the list of untyped object, retype them, 
maintain likely a list of resources allocated for a user thread, likely 
copy/mint the page frames to forward them to the user process...etc.
But when a thread terminates, as I can't see any related events in seL4, I 
would assume that the user process would have to explicitly notify the 
MemoryManager on exit.
Then the MemoryManager would know which user thread has exited and would 
update/recover the used capabilities and destroy them, in order to recover 
untyped objects.

Would it be a proper design that plays well with seL4? Do you think that it 
could be done more efficiently with seL4?

Thank you!


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