On Mon, Feb 17, 2003 at 12:10:16AM +0000, Alan Hourihane wrote: > If you call the ShadowFBInit2 in newport_driver.c (just tag FALSE on the > end of the arguments). Does that work for you ? Yes, this works. Thanks! But it's significantly slower. After switching back from the console there's nothing happenning for about 5 seconds (but I see an "half updated" screen), then inistantly everything is back to normal. My question is now: is ShadowFBInit going to be removed in favor of ShadowFBInit2 or will it be "revived"? Should I look into fixing it or send a patch that uses ShadowFBInit2 (which would hopefully slip into 4.3.0)?
shadowfb.h says about ShadowfbInit2: * It also allows you to specify that you * actually do have a real framebuffer (as opposed to just some malloc'd space * in memory) by passing FALSE to fbIsVirtual. But when I pass TRUE (since I only have a virtual fb and can't access the newports fb directly) it doesn't work. I have to pass FALSE. Am I missing something here? Thanks again, -- Guido _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel