Absolutely right, but ...

This can be done if two servers are used.  The point I was making earlier in
this thread was that used "hacked" kernels and servers are a bad thing.  If
two consoles (including keyboards) could be operated on a single box, then
two separate X servers could also be run.  The biggest problem is not the
display, but rather that both X and Linux have a single console keyboard
ingrained in their code.

Any thoughts on how this might be circumvented using existing pieces?

Take care,
KJohn

----- Original Message -----
From: "Sven Luther" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 26, 2003 2:25 PM
Subject: Re: Multiple video consoles


> On Wed, Feb 26, 2003 at 09:27:50PM +0200, Yitzhak Bar Geva wrote:
> > Greatly encouraged by your response, thanks!
> >
> > "Someone reported that X works with the multi-head console  support
> > in Linux 2.5 kernels."
> >
> > I did some searching for multi-head consoles under 2.5 kernel, but
> > didn't see anything. I would be highly appreciative if you could give me
> > some pointers. As far as I could see, the Linux Console Project is
> > defunct, but there is definitely work on multiple input devices going
> > on.
>
> The correct place is the linux-fbdev project on sourceforge, especially
> their mailing list, James Simmon is the main developper of the new
> console code, and you have to look into the late 2.5.5x at least to get
> working stuff.
>
> That said, XFree86 people don't like fbdev much, and anyway, i don't
> think you can handle the dual head/one accel engine this way.
>
> Friendly,
>
> Sven Luther
> _______________________________________________
> Devel mailing list
> [EMAIL PROTECTED]
> http://XFree86.Org/mailman/listinfo/devel

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