Absolutely right, but ... This can be done if two servers are used. The point I was making earlier in this thread was that used "hacked" kernels and servers are a bad thing. If two consoles (including keyboards) could be operated on a single box, then two separate X servers could also be run. The biggest problem is not the display, but rather that both X and Linux have a single console keyboard ingrained in their code.
Any thoughts on how this might be circumvented using existing pieces? Take care, KJohn ----- Original Message ----- From: "Sven Luther" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, February 26, 2003 2:25 PM Subject: Re: Multiple video consoles > On Wed, Feb 26, 2003 at 09:27:50PM +0200, Yitzhak Bar Geva wrote: > > Greatly encouraged by your response, thanks! > > > > "Someone reported that X works with the multi-head console support > > in Linux 2.5 kernels." > > > > I did some searching for multi-head consoles under 2.5 kernel, but > > didn't see anything. I would be highly appreciative if you could give me > > some pointers. As far as I could see, the Linux Console Project is > > defunct, but there is definitely work on multiple input devices going > > on. > > The correct place is the linux-fbdev project on sourceforge, especially > their mailing list, James Simmon is the main developper of the new > console code, and you have to look into the late 2.5.5x at least to get > working stuff. > > That said, XFree86 people don't like fbdev much, and anyway, i don't > think you can handle the dual head/one accel engine this way. > > Friendly, > > Sven Luther > _______________________________________________ > Devel mailing list > [EMAIL PROTECTED] > http://XFree86.Org/mailman/listinfo/devel _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel