Hi, Can anyone tell me where in the XFree86 code the initial colormap gets allocated when a modifiable visual (eg PseudoColor) is being used? I'm trying to stop XFree86 allocate any colors itself except black and white, because I'm using a legacy application that's running out of colormap space (in 8 bit color depth mode). Currently using a hack to block AllocColor calls until the server starts up, but would like to fix this properly.
Thanks in advance, Bede Jordan _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
