Hi, I'm trying to develop a widget, which is a
Textfield, a c++ class with label and textbox, you can
see a simple screenshot here:

http://www10.brinkster.com/repos/screenshot.jpg

My question is, instead to do this:

        while(1)
        {
                XNextEvent(display, &event);
                switch(event.type)
                {
                        case Expose:
                                gui.TextBox(display, ve

This is, a loop, because, for every widget I sould
have a bounding box for every one working over
MotionNotify Event, in order to see if mouse is or not
over my widget, same for ButtonPress for if you click
over the widget, how is done this usually?, does know
any one a little example I'm trying to do?, I've been
looking into gtk sources (too much difficult for me),
also I've downloaded EZ widgets (a toolkit developed
in c) sited here:

http://www.ma.utexas.edu/~mzou/EZWGL/

But I can't understand how he do it, so, could anyone
tell me somthing about? thanks,

Regards,


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