Hello all,
  What is the status of joystick support?

  What did the joystick support provide?

  I've got this HOTAS joystick that has loads of buttons and axes that
I'd like to use for some X based games.  I've seen Joy2Key that provides
some of the things I'd like, but I'd still like to see the axes be
treated as axes, not button presses.  I've actually added
the joystick support into one of games now, but the X screen saver
is kicking in, and it resulted in one more input source for the
game (complicating it), then I came across the joystick source code
inside of X and thought I'd inquire about it. 
  One of the things I see different from the mouse protocol, is that
the joystick X axis and Y axis provide abolute positions rather than
relative movement information.  The other thing is that joysticks really
need to be calibrated, so you need to store that calibration information
somehow.
  I realize the simple solution would be to disable the screen saver
during game play :-)


Thank you,

Bill Suetholz


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