Hello all, What is the status of joystick support? What did the joystick support provide?
I've got this HOTAS joystick that has loads of buttons and axes that I'd like to use for some X based games. I've seen Joy2Key that provides some of the things I'd like, but I'd still like to see the axes be treated as axes, not button presses. I've actually added the joystick support into one of games now, but the X screen saver is kicking in, and it resulted in one more input source for the game (complicating it), then I came across the joystick source code inside of X and thought I'd inquire about it. One of the things I see different from the mouse protocol, is that the joystick X axis and Y axis provide abolute positions rather than relative movement information. The other thing is that joysticks really need to be calibrated, so you need to store that calibration information somehow. I realize the simple solution would be to disable the screen saver during game play :-) Thank you, Bill Suetholz _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
