Mark (and others),

I played a little with a8r8g8b8 alpha textures and despite the fact my driver (erm, by hardware reasons) can't accelerate them, I think I found an issue:

(I use a source where these kinds of alpha textures are still accepted by XAA, ie before Mark disabled this).

The textures always have identical red and blue alphas. Green is ok, though. I have no idea where to look for this... any hint?

Thomas

--
Thomas Winischhofer
Vienna/Austria
thomas AT winischhofer DOT net          http://www.winischhofer.net/
twini AT xfree86 DOT org
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