The grab is client-specific.  The grab will only fail if it's owned
by another client.  This is just to prevent multiple apps from fighting
over the same port.  It's assumed that if you've got a single client
that client will be able to keep track of which ports it's using.

                        Mark.

On Thu, 17 Nov 2005, Smoof . wrote:

> Thanks everyone for the help.  The ultimate solution was that I switched to
> a machine with an nvidia chipset.  Then I was able use the video blitter
> port to send the video images to their respecitve X windows with no
> flashing.  Interesting thing is that I was able to successfully grab the
> same port multiple times.  I would have thought that once a port had been
> grabbed it would no longer be available.
>
>
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>
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