Hi Peter, the current Moovida's not yet using pigment-0.5, it's still 0.3. If you want to test out Moovida with that new development version, there are branches you might be interested in [1] [2] [3], it's quite stable but still not robust enough to be released. Note that there's actually no visual improvements since it's simply a port of Moovida to pigment-0.5. The benefits are huge though, pigment-0.5 is much faster and allows to extend the Moovida UI with nice 3D effects. Its API maps with the features of modern GPUs and allows the user to write custom geometry nodes with user defined vertex buffers, textures and shaders.
Regarding the development, there's a dedicated website [4] based on Trac where you can get more informations, follow the development timeline and fill tickets. Regards, Loïc. [1] https://code.fluendo.com/pigment/svn/branches/pigment-0.5 [2] https://code.fluendo.com/pigment/svn/branches/pigment-0.5-python [3] https://code.launchpad.net/~moovida-developers/moovida/pgm0.5 [4] https://code.fluendo.com/pigment/trac On Mon, Mar 8, 2010 at 1:04 PM, Peter <[email protected]> wrote: > On Mon, Mar 8, 2010 at 10:28 AM, Vanessa Obree <[email protected]> wrote: >> Hi Peter, >> We're working on including many new GUI improvements in Moovida 2.0, but we >> cannot communicate more details until the release. >> Sorry for being vague, but we have to keep this release more confidential >> for competitive reasons. >> Thanks for your understanding. >> Cheers, >> Vanessa > > Hi Vanessa, > > I understand you can't tell us much Moovida 2.0 until later > (Julien said there would be more official news in April). I > guess this means the future of Pigment is linked to the > future of Moovida... Once again, I'll wait and see. > > Is there a dedicated mailing list for Pigment I should > have asked on. My impression is that Moovida 1.0 is the > only major project using it (which I why I asked here). > > Thanks, > > Peter
