Hi Everyone, Currently the Diesel engine is proprietary but will be shipped for free (at no cost) in Moovida 2.0 and people will be free to redistribute the application around.
We are also intending to let people use the engine to develop their own applications and games with as little restrictions as possible. We will probably license the artwork with Creative Commons licenses and give access to the LUA code with some OSS approved license. Understand us well here, our goal is really to open it up as much as possible but : 1) We are not sure that people will actually contribute much to the Diesel engine but probably more in the UI part as we will provide free tools such as game level editors etc... 2) If people are interested in helping us porting the Diesel engine to platforms, we are willing to discuss that with them and see how we can arrange it. I am very happy about the move we are doing on Moovida 2.0. The collaboration with the Banshee community is already quite productive and we are making great progress now that we can focus a lot more on the experience with so little limits on the graphical capabilities. Regarding test builds of Moovida 2.0, we don't want to confuse our user base with a deceptive product. So we won't replace Moovida 1.0.9 with the new version until it has the same feature set (on the Media Center front). If you are interested though we could put a page for beta testers where we start publishing our Windows, Mac OX, Linux builds (without 3D at first and then with it). Go Moovida ! Julien Moutte, FLUENDO S.A. On Fri, Apr 30, 2010 at 4:45 PM, Olivier Tilloy <[email protected]> wrote: > Dear Moovida 2.0 developers, > > Question 5 of the FAQ and its corresponding answer are quite unclear to me. > > > Will the Diesel Engine become open source instead of being free? > > The Diesel Engine we use is proprietary, which is why it will not > > be available as open source. > > What's the meaning of "free" in this context? My interpretation of this > entry is: > > Q: "Will this proprietary engine become open source?" > A: "It won't be open source because it is proprietary." > > I fail to see the explanation here. Could you clarify or rephrase the > entry? > > On the other hand, if I remember correctly my time at Fluendo Embedded, > Moovida's CEO explained that the company had acquired the rights to the > Diesel engine and would therefore work to open-source it, which sounded > like a fantastic gift to the community. I understand this won't happen, > why such a turnaround? > > Cheers, > > Olivier > > > Vanessa Obree a écrit : > > Dear Moovida developers, > > > > Here is the latest on Moovida 2.0: > > > > http://www.moovida.com/blog/2010/04/30/moovida-2-0-a-new-beginning/ > > > > Please don't hesitate to contact us for questions or comments. > > > > Thanks, > > > > Vanessa >
