If it is a real bug, why is not everybody having the same problems? The vpro doesn't have this problem, the eo doesn't have this problem. I'm not stating it *isn't* an MMBase bug, but I'm not sure.
They do not run the same set-up as we do and some others i heard about.
At 22:53 +0200 22-09-2004, Nico Klasens wrote:
The multicast implementation already used 2 queues for sending and receiving. The receiving queue was read by a thread which spawned for every message a new thread.
If this is true what Nico found out and the receiving end really spawns a thread for every message it receives, it surely is a bug.
Why does this have to be a bug?
Because the number of threads increases exponentially and their no thread pool to manage them.
---Andr� --
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