Hi
I have searched the Internet these two days and I find that it seems impossible
to draw translucent window in Windows XP by OpenGL, because it doesn't support
pixel alpha blending. So does Qt have found a way to do that for Windows XP?
Or Qt Quick2 just ignore the translucent function for Window which use OpenGL
as backend, or even with Raster backend, I tried to set alpha channel and
use RasterSurface but QQuickView just crashed.(maybe RasterSurface backend is
not finished?)
For Windows Vista and newer windows version, there is DWMAPI which will support
translucent opengl on desktop, you can see this
demo, http://www.youtube.com/watch?v=4qWKSYWIqdk, this is cool, isn't it ^_^
So shall Qt support translucent OpenGL window for Windows Vista and any newer
version?
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