Thank you, that's what I've wanted. :-)

On Tue, Apr 3, 2012 at 10:30 PM, <[email protected]> wrote:

>  Hi,****
>
> ** **
>
> That’s Flickable.AutoFlickDirection messing with you.  If you don’t set
> the flickableDirection explicitly, Flickable tries to work out which
> directions you want to be able to flick.  Generally, it’s what you’d want,
> but if it’s not then set flickableDirection explicitly and it will work as
> you want.****
>
> ** **
>
> Br,****
>
> Martin.****
>
> ** **
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *ext
> Rafael Brandao
> *Sent:* Wednesday, April 04, 2012 6:20 AM
> *To:* [email protected]
> *Subject:* [Development] Flickable and boundsBehavior****
>
> ** **
>
> Hello there,****
>
> ** **
>
> Recently I've came to this strange behavior when the boundsBehavior is set
> to DragAndOvershootBounds: if the size of an axis of the inner content is
> strictly equals to the size of the flickable area axis, then it won't drag
> outside the boundary and overshoot as the behavior suggests. This is not
> clear in the docs as far as I know, and it sounds odd the "strictly equal"
> case. If instead it was "lower or equal", then an argument to it would be
> "you should not drag the content inside if the content in that axis is
> completely visible already". Right now this is not valid. Does this sounds
> like a bug?****
>
> ** **
>
> Also, maybe it is desired that this overshoot always happens, even if the
> content is equal (or lower) to the flickable area size, so adding a new
> behavior enum might be an option. Do you think this is a good idea?****
>
> ** **
>
> Regards,
> ****
>
> ** **
>
> --
> Rafael Brandao @ INdT****
>



-- 
Rafael Brandao @ INdT
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