same feeling about QT3D : we can't compare QT3D Feature to for example ogre3D, but for simple things I use Qt3D since two years and it works fine for all my needs ... without bugs
2012/8/2 Charley Bay <charleyb...@gmail.com> > Agree with Thiago: > > For 3D and Location, I have a feeling it's a little premature, but I can't >> blame you for it. Especially in Location's case, with lots of plugins to >> be >> kept in working order, it might be tricky in the current situation. >> >> Qt3D might be quite mature, actually, since it's been around for longer >> and >> has no platform-specific dependencies other than OpenGL. >> > > I can't blame you for it, and can adapt to the changes. IMHO they did > really good work with 3D and it provides high QML value if we can establish > a solid understanding of its support going forward. (I really liked 3D > being in Qt essentials.) > > Lars' reasoning on the JS Backend seems solid. > > --charley > > > _______________________________________________ > Development mailing list > Development@qt-project.org > http://lists.qt-project.org/mailman/listinfo/development > >
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