On 10/23/12 4:26 AM, Jason Barron wrote:
> This is just a heads up for people developing Qt on Windows. We will shortly 
> add a copy of the ANGLE project into the Qt 3rdparty tree and make it the 
> default OpenGL configuration if no other option is given. If you're not 
> familiar with ANGLE, you can read about it here:
>
> http://code.google.com/p/angleproject/
>
> You need to have the DirectX SDK installed to build ANGLE. It works on MSVC 
> and MinGW (both 32-bit and 64-bit). If you would prefer to continue using 
> desktop OpenGL, then simply pass "-opengl desktop" to configure and you 
> should get the same behavior as before. The change on Gerrit is here:
>
> https://codereview.qt-project.org/#change,37290
>
> I'm working on updating the installation and deployment docs as well as 
> writing a blog post to give some more details.
>
> Regards,
> Jason                                         
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I tried to build Qt 5 from git with mingw and ended up with this error:

Project ERROR: Cannot determine DirectX SDK location. Please set 
DXSDK_DIR environment variable.

I thought a copy of angle library is included? Or do we need to install 
DirectX SDK from now on?


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