20000 obviously needs more than 256, and magic solving in general needs more resources, so that the mime resolution algorithm tries to avoid it if possible, and soem applications might not do it at all (if they don't have the content of the file, or only very slowly). By having qtquick1 and qtquick2 separated (or maybe not so much see latest comment by Alan in the Qml Runtime thread) but using a single extension, we force a correct resolution to to always use magic sniffing.
Still the normal case (linux desktop, or qt-creator) if one loads up less than 32K I think OS optimizations should keep the performance hit still in the negligible range. Still maybe the need to treat qtquick1 and 2 differently will become less now Fawzi ________________________________________ From: [email protected] [[email protected]] on behalf of André Pönitz [[email protected]] Sent: Thursday, January 10, 2013 12:24 AM To: Mohamed Fawzi Cc: Rutledge Shawn; [email protected] Subject: Re: [Development] Qml mime types On Tue, Jan 08, 2013 at 05:44:05PM +0000, Mohamed Fawzi wrote: > That is a good point, currently the license is 1393 characters, so > I think 20000 should be enough (it doen't look like there is any > limit in the range, other than being implicitly 32 bit in some > places... Would 20000 have any relevant performance implications? Andre' _______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
