I've found that qml engine forbids catching signals from objects that are in 
another thread. After some discussion in IRC I understood that it is by-design 
for now, but is it planned to be changed or it will be the rule for whole 
QtQuick2 lifetime - use in qml only objects from same thread? Or it will 
possibly be changed later (tried to find something related to it in list, but 
failed)?

--
Regards,
Denis Kormalev
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