I've found that qml engine forbids catching signals from objects that are in another thread. After some discussion in IRC I understood that it is by-design for now, but is it planned to be changed or it will be the rule for whole QtQuick2 lifetime - use in qml only objects from same thread? Or it will possibly be changed later (tried to find something related to it in list, but failed)?
-- Regards, Denis Kormalev
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