On quarta-feira, 12 de junho de 2013 15.48.13, Raul Metsma wrote: > Hmm, If i do quick google check, then I see that major driving force on > windows is focused on direct x, games, cad-s, photo/video editing
That's exactly the problem. Several driver vendors provide good DirectX support, but bad OpenGL support. In Qt, we use OpenGL because that's the cross-platform API. And we added a translation layer so OpenGL code can run on DirectX: that's ANGLE. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ Development mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/development
